Nonetheless, if you purchased or had a key for the game please contact us at email@example.com so we can get you a new key for this version. The new version is basically the same game but updated to match the Steam version and has all that Google Play shit stripped out.
Hey, long-haulers! Today we are showing off the WIP shot of our game board for Haulin’ Oats. It’s been a while (about a year) since we announced the game and haven’t really said much since. We spent that time doing some art assets and basic coding for the game; as well as finishing up Into Oblivion.
One of the biggest and most obvious changes is from an Oregon Trail-esque style game to a digital board game, as you can see below. We felt that a lot of aspects of Haulin’ Oats would seem too similar to the upcoming The Dope Game 2 and we wanted to try out another different type of game much like we did with Into Oblivion.
As you can see on the board, there are still a few blank spots to fill in. The existing ones have a few skill checks involved or are card draw squares like Encounters or Incidents. The game is, however, almost ready to go into alpha for testing.
We will have more next week including some information about how the game goes. Stay tuned!
Hey, dope fiends! After the run-around with Google then Amazon, we finally got their insanely ridiculous requirements completed (it really was insane) and the Android version of the game is now on the Amazon App Store. Small victories, I guess.
Hey, dope fiends! Today we are pushing out the version 1.1.0 update to the Android Edition bundled in The Stash DLC.
This removes all the Google Play Services crap and adds in our own CoaguCo login process. Once you log in, the game will pull your Steam statistics and merge them into your game. Currently, however, it does not sync your achievements. Also, the Steam version will not automatically sync you Android data. You will have to use the Sync option in the Options menu.
Since Google decided to pull the game with no clear reasoning, which we wrote about last week-ish, the game is now fully available in The Stash DLC from now on and will be updated there. You can also get it on Itch.io and Amazon soon.
For those curious, here is the change log for the Android Edition:
Added: retirement option to bank
Added: endings section for statistics
Added: new achievement - 401(K)
Added: text color change on errors in banking interface
Added: max deposit/withdraw in bank interface
Added: CoaguCo login
Added: stat sync with Steam
Changed: music max and minimum values in options and globally
Changed: various bits of code for performance
Changed: updates to API system
Changed: statistics area to compensate for more stuff
Changed: player cannot select location they are on map, prevents getting trapped
Changed: bank may now have deposits/withdraw over $100,000
Fixed: issue where finding non-firearm causes game to crash
Fixed: not removing medpack after use
Fixed: glitch where game would crash if player sold all but 1 of a drug